![]() With only 10c "life+resists" starter gear, you'll need 20-30sec to kill T16 map bosses. The single target DPS needs a bit of gear to really ramp up. Everything can be done, but a gem swap to Cyclone and great gear (20-50ex) will help to comfortably tackle Sirus A8 or Uber Elder. Flicker makes it hard to dodge shit, you don't benefit from DPS boost from having multiple targets, and degen effects (poison pools, sirus quad beam.) ignore your defensive layers. First thing you should do before rolling this character is to check if gameplay suits you : try it out with a 4L on low lvl mobs (acts). Must like Flicker Strike playstyle and tolerate its inconveniences (hectic movement, potential sync issues, the occasional "random death" due to flickering back into a death zone). + Will allow you to progress your Atlas up to T16s on a super moderate budget This is the part of the build that will scale the most with your budget. Survives jumps into 30 porcupines and can facetank metamorphs even in juiced up maps ![]() + Tough enough to disrespect most game mechanics with >5500HP, 96% mitigation against attacks, 50% mitigation against spells and built-in corpse destruction. Built-in mini Headhunter effect as a bonus. ![]() + Extremely strong and highly enjoyable mapper, thanks to Flicker Strike mechanics and +120% built-in movespeed. ![]()
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